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The year is 2035, and what his unstable patients tell him during the psychiatrist sessions is probably as fatiguing as the oppressive situation on “Glory” itself, a claustrophobic nightmare rather than a cozy safety haven.įrom the story's dystopian turn of events one might easily tell that Afterfall: InSanity has been developed by a team seated in an ex-totalitarian country like Poland (Intoxicate Studios), yet presupposing an alternative History in which it was Nazi Germany that had the first atomic bomb, the “Wunderwaffe,” leading to a truce instead of a defeat at the end of WWII. In a setting hardly to distinguish from daily reality, he then fancies dreams of the Stalin-mustached Colonel Henryk Potocki, unloved Head of the Shelter he and other lucky survivors of World War III are confined to since about twenty years. Tokaj is a 34-year-old narcoleptic shrink who frequently falls into sleep during the sessions with his patients.
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Those who participated in the $1 campaign were given download codes for the game's soundtrack as well as a 50% off code for the game to be redeemed only on.
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Since the goal was unrealistically high, the campaign failed and the game launched on PC on November 25th, 2011. If they failed, they would donate all the money the received to charity while the game would be sold at regular price.
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This meant gamers would pay $1 and receive the full game upon release. Developer Intoxicate Studios took to the web on October 9th, 2011 to announce a risky plan: They wanted 10 Million people to donate $1 in the form of a pre-order with 10% going to charity.
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This update, dubbed "Extended Edition" would be distributed via a free patch to owners of the PC version while the first time Xbox 360 release will be available at the same time with all the changes already implemented.
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In March 2012, Intoxicate announced a "2.0" edition of the game with significant changes to be released in Q3 2012. Players control Albert Tokaj as he attempts to overcome his own fears in order to help the citizens of Glory find respite elsewhere. However, over time, Glory became more akin to a prison than a safe haven. Following the war, many people sought refuge in a shelter called Glory. StoryĪfterfall: InSanity is set in the year 2035, taking place in the aftermath of World War III.
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An "Extended Edition" was announced for release in Q3 of 2012 on PC and Xbox 360. Initially, Xbox 360 and PlayStation 3 versions were announced but only the Xbox 360 version seems to be still in development.Īfter initially launching only on gamersgate, the title now made its way onto other digital distribution platforms - namely Impulse and Origin. The game was released by Nicolas Entertainment Group on November 25th worldwide via digital distribution on PC while a boxed version was available in Poland (including a Collector's Edition). before it was professionalized under Intoxicate Studios in mid-2008 and got turned into a survival-horror game. It originally started development as an RPG by Polish fans of games like Fallout and S.T.A.L.K.E.R. Afterfall: InSanity is a post-apocalyptic third person shooter/survival-horror game.